Digital Download Game Not Showing Up On Main Menu Wii U

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May 31, 2017 - For the record, I have about 3 dozen Wii U games on my external HDD, and half of them have just disappeared from the Wii U menu and are not showing up in the Wii U Memory management tool, either. About a year ago, my free space dropped into the 6. New Content WikiTemp Downloads.

Digital Download Game Not Showing Up On Main Menu Wii U Play

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Wii U

Wii U system (right) and its GamePad controller (left)
GenerationEighth generation
Released November 18, 2012
November 29, 2012
November 29, 2012
November 30, 2012
November 30, 2012[1]
December 8, 2012[2]
November 26, 2013[3]
Discontinued October 1, 2016[4]
November 10, 2016[5]
November 14, 2016[6]
January 31, 2017[7]
PredecessorWii
SuccessorNintendo Switch
“How U Will Play Next”
Advertisement slogan for the Wii U

The Wii U (codenamed Project Café in development) is an eighth generation home video game console produced by Nintendo as the successor to the Wii. It is Nintendo's first home console since the SNES to share a portion of its name with its predecessor. It was announced during Nintendo's conference at E3 2011. The main feature of the Wii U is its controller, the Wii U GamePad, which has a touch screen, camera, and other new features. According to Yoshiaki Koizumi, the Wii U was never shown to Nintendo's software development team prior to its unveiling at E3 2011. It is one of the home console counterparts of the Nintendo 3DS, the other being its successor, the Nintendo Switch. The Wii U was released in the United States on November 18, 2012, in Europe and Australia on November 30, 2012, and in Japan on December 8, 2012. However, it was discontinued in Europe on October 1, 2016, in the United States on November 10, 2016, in Australia on November 14, 2016, and in Japan on January 31, 2017. The Wii U was the third Nintendo console to be released in North America before Japan, the other two being the Wii and Nintendo DS. It is also the first home Nintendo console since the NES to be released before its competitors' consoles of the same generation were announced (Sony's PlayStation 4 and Microsoft's Xbox One were not announced until 2013, after the release of the Wii U in the previous year).

  • 2Peripherals
  • 3Appearances of peripherals in the Mario series
  • 4Software
  • 5Mario-related games

Features[edit]

The Wii U console resembles the Wii, except is much longer with rounder sides. It has a slot to insert 12-centimeter proprietary high-density optical discs as well as the Wii's DVD optical discs. The console can play high-definition games at 720p and 1080p, the first of Nintendo's consoles to do so. The console itself is approximately 4.6 cm tall, 17.3 cm wide, and 26.7 cm long. When placed horizontally, it slightly resembles the Wii Family Edition. It features IBM microprocessor technology inside.

The Wii U supports all the controllers (and respective peripherals) used with the Wii: the Wii Remote, the Nunchuk controller, the Wii Remote Plus, the Classic Controller, the Classic Controller Pro, and the Wii Balance Board. It is compatible with the Wii hardware and software; similar to the Wii Family Edition, however, it is not compatible with the Nintendo GameCube hardware or software.[8] The Wii U is the first home Nintendo console whose controllers' analog sticks can be pressed down to act as extra buttons; although, the only Mario games that use these features are Super Mario 3D World, Captain Toad: Treasure Tracker, in which pressing the right analog stick resets the camera angle, and Super Mario Maker in which it is used to change the hand on the TV Screen in edit mode. It is also the first home Nintendo console whose controllers include perfectly circular analog stick movement.

The Wii U supports up to eight-player local play, as seen in Super Smash Bros. for Wii U. It can support up to two GamePads, a feature not yet used for any games, though the Wii U GamePad is not currently sold at retail. The console has an internal flash memory, holding 8 GB for the standard set, and 32 GB for the deluxe set. Additionally, the Wii U has the option to expand its memory by using an external USB hard disk drive, however, even though the Wii U has an SD Card slot, SD Cards cannot be used for Wii U data storage (excluding Mii storage), though they can be used for storing Wii data via the Wii Menu only. This also means that Wii U game data cannot be transferred onto other Wii U systems on SD cards.

The Wii U allows players to connect to the internet using Nintendo Network, the successor to Nintendo Wi-Fi Connection, via a wireless connection or using the Wii LAN Adapter.

Peripherals[edit]

Wii U GamePad[edit]

Detail of the Wii U GamePad

The Wii U GamePad is the main controller of the Wii U console. The GamePad has a 6.2 inch (15.7 cm) resistive touchscreen in the center, and is the first ever controller for a home video game console to have this feature. Its button layout is somewhat similar to that of the Nintendo 3DS, having the traditional to the left of the screen and the , , , and buttons to the right. The GamePad has two traditional , one on each side of the screen and over the traditional buttons. The sticks are slightly displaced nearer to the edges of the controller and are clickable. The and buttons are located behind the GamePad, as are the and buttons. Below the screen is the button, situated between the microphone aperture and the battery light, and next to the light is the button. The select button and start button are found below the buttons. The button is directly below the screen right to the TV button. The controller also has a NFC sensor, able to read objects or codes near to the controller. The GamePad can be used with a stylus and features a frontal camera, a microphone, a stereo speaker, sensor strip, rumble system, accelerometer, gyroscope, magnetometer, rechargeable battery and built-in flash memory to store data. [9] Using the controller, one can browse the internet, send videos, flip channels, take screenshots, and connect to Miiverse while playing any game. It can also be used as universal TV control. Video chat is also included but cannot be executed while playing. Games for this console can be played on the TV screen, the controller screen, or a combination of both,[10] known as asymmetric gameplay. The controller cannot be used to play Wii games, although its sensor can be used for playing Wii games and its screen can be used to display them.

Wii U Pro Controller[edit]

The Wii U Pro Controller is an alternate peripheral for the Wii U console. Introduced by Satoru Iwata in a Nintendo Direct video on June 3, 2012, the Wii U Pro Controller is somewhat similar to the Wii's Classic Controller and Classic Controller Pro and the GameCube Controller in its frontal button layout and the presence of grips, with all inputs functioning identically to their GamePad equivalents. Unlike previous alternate controllers, however, the , , , , and the are all found below the ; this is the only thing besides the button names that sets its layout apart from that of the Microsoft Xbox 360 controller. The player number lights from the Wii Remote and the , have been added in the center of the controller, as it is wireless and battery-powered. The Wii U Pro Controller is also slightly bulkier than the Wii's wired controllers, and the and are arranged differently as actual trigger buttons as on the GamePad, closest to how they were arranged on the Classic Controller Pro. The controller shares the same battery as the 3DS and can last working for approximately 80 hours.[11] When using it in menus, the left controls the pointer. Like the Wii U GamePad, the Pro Controller is incompatible with Wii games.

GameCube Controller Adapter[edit]

The GameCube Controller Adapter is a peripheral allowing use of Nintendo GameCube controllers for compatible Wii U games. It was announced on May 29, 2014 during a video published by Nintendo[12] overviewing the Super Smash Bros. Invitational at E3 2014, and has been confirmed to be released during the 2014 holiday season.[13] It has four ports for GameCube controllers, and plugs into the Wii U through two USB ports; one is for power, while the other is for receiving and sending input. It launched alongside Super Smash Bros. for Wii U, in addition to a bundle that features the game, the adapter, and a Super Smash Bros.-themed GameCube controller. Super Smash Bros. for Wii U is the only Wii U game that supports the GameCube adapter. As of system version 4.0.0, the GameCube adapter is compatible with the Nintendo Switch as well.

amiibo[edit]

An amiibo scanning on the Wii U GamePad
Several Super Smash Bros. amiibo figurines
Main article: amiibo

amiibo is a line of figurines usable in compatible Wii U and Nintendo 3DS titles. By placing a figure on the Wii U GamePad's , the amiibo is able to interact with the game. The product line launched on November 21, 2014, with Super Smash Bros. for Wii U as the first title to be compatible with the line. amiibo functionality is also featured in Mario Kart 8 as of version 3.0, and in Captain Toad: Treasure Tracker, Mario Party 10, Yoshi's Woolly World, and Super Mario Maker. Certain amiibo figures are also compatible with multiple games (e.g. the Super Smash Bros. Mario is compatible with Mario Kart 8 and Mario Party 10, having the amiibo functionality programmed for those games[14]).

Wii Peripherals[edit]

Main: Wii Remote, Wii Balance Board, Wii Classic Controller, Wii Wheel, Wii Zapper.

In addition to being compatible with Wii software, the Wii U is also compatible with most Wii controllers and accessories.

Nintendo 3DS[edit]

Main article: Nintendo 3DS

Systems in the Nintendo 3DS family can be used as controllers in certain Wii U games. Super Smash Bros. for Wii U is an example of a game that can use this feature.

Appearances of peripherals in the Mario series[edit]

Game & Wario[edit]

A controller bearing a striking resemblance to the Wii U GamePad appears in several cutscenes of this game.

Mario Party 10[edit]

The icon for Bowser Party pictures Bowser holding a black Wii U GamePad, with Mario, Luigi, Peach, and Yoshi standing on it. A similar image is used in promotional artwork, including the boxart.

Yoshi's Woolly World[edit]

Although the Wii U itself does not appear in this game, Wii U Deluxe Yoshi is an unlockable Yoshi design based on the Wii U Deluxe.

Software[edit]

WaraWara Plaza[edit]

WaraWara Plaza

WaraWara Plaza ('bustling plaza' in English) is the main menu for Wii U. This feature allows players to see Miis on-screen gathering around accessible tiles. The Miis represent all the player's friends, familiars, and miscellaneous individuals who are using the service, and the tiles they are surrounding represent where they are communicating in real time. Because the tiles were integrated with Miiverse, the user could explore the topics on every tile and look up what games their friends were playing. WaraWara Plaza also offers chat, video conference, and information sharing, and it can be quickly accessed even when playing a game by pressing the button. The WaraWara Plaza had a different design shown in Nintendo Direct's pre-E3 video, as it featured some game icons in the middle of the plaza.

Miiverse[edit]

Main article: Miiverse

Miiverse was a social networking service designed for players to share ideas and comments on the games they are playing. Players could make posts in game communities where others could respond to them, as well as follow other users and add friends. First released on the Wii U and the Internet, Miiverse was subsequently released on the Nintendo 3DS, smartphones, computers, etc.

On November 7th, 2017, at 10pm PST, the Miiverse service discontinued.

Wii U Chat[edit]

Wii U Chat was a built-in application allowing users to communicate in real-time with other Wii U owners using the inner camera of the Wii U GamePad. Apart from this, it also allows the user to draw designs on the touchscreen so they appear on the face of the person they are conversing with. The video chat can be displayed on both the television screen and the GamePad, meaning TV programs can still be watched while talking to the person. Wii U Chat in itself confirmed that applications such as Skype would not be seen on Wii U. Wii U Chat was originally made available with a system update released on launch day via a wireless Internet connection.

On November 7th, 2017, at 10pm PST, the Wii U Chat service was discontinued alongside the discontinuation of Miiverse.

Nintendo eShop[edit]

Main article: Nintendo eShop

Nintendo's current online shop service, first released on the Nintendo 3DS, is also present on Wii U. The Nintendo eShop was first made available on the system through a system update released on launch day via a wireless Internet connection. With the eShop, users can download exclusive Wii U software, demos and videos, as well as view information on upcoming games, and some Wii titles are available as digital downloads. Virtual Console games for NES, SNES, Nintendo 64, Game Boy Advance, and Nintendo DS are also available. These games can be played on the Wii U GamePad via Off-TV Play; games transferred over from a Wii console do not support Off-TV Play nor do they support other Wii U Virtual Console features, but they can be upgraded to Wii U Virtual Console games for a discounted price.

Nintendo TVii[edit]

A new television based service by Nintendo debuted on the Wii U. Together with Hulu Plus, Netflix, Amazon Instant Video, and YouTube, Nintendo TVii (pronounced 'Nintendo TVee'), collected and collaborated these services so they could be enjoyed on one software. This service was free although the subscriptions for Netflix, Hulu, and Amazon were not. Videos on TVii could be playable on both the television screen and the GamePad. It also provided instant information from Wikipedia and IMDb about the film or program the users were currently watching. Control over the user's DVR was also possible via the service.

Nintendo TVii could only be received through a system update released on launch day via a wireless Internet connection, and was delayed and eventually canceled in Europe and Oceania. It was discontinued on August 11, 2015 in North America and November 8, 2017 in Japan.

Wii Menu[edit]

The Wii Menu is a built in section on the Wii U Menu. It takes players to the Wii Menu from the Wii so they can play Virtual Console games, original Wii and WiiWare games. There is a Wii Shop Channel where players can purchase downloadable games or download the Wii to Wii U System Transfer to transfer the data from the Wii to the Wii U. The Wii Menu serves the same function as that of the original Wii menu.

The following channels have been pre-installed:

  • Wii Menu Manual (a special manual for those who haven't used a Wii)
  • Wii U Menu (reboots the console into the Wii U Menu)
  • Wii U Transfer Tool (used for transferring content from a Wii to the Wii U)

The following channels were pre-installed on Wii consoles, but were not included:

A system update released after the Wii U launched provided the user the ability to hold when turning on the console. This will automatically take the user to the Wii Menu without having to go through the Wii U menu first.

Another system update released after the Wii U's initial launch in the fall of 2013 provided the option of using the GamePad as well to view the Wii Menu, where a sensor bar is built-in to the GamePad to provide Wii Remote support. A Wii Remote is still required to use Wii mode; the GamePad cannot be used as a controller for Wii software.

On January 14, 2015, Nintendo began digitally re-releasing Wii games on the Nintendo eShop that can be started directly from the Wii U Menu, bypassing the Wii Menu. Unlike the disc-based games, the Wii U Pro Controller and Wii U GamePad can be used in any games that support the classic controller. However, a Wii Remote is still required to start up the game. Digital Wii titles also include a digital version of the original manual like Game Boy Advance, Nintendo DS, and Nintendo 64 VC games.

Mario-related games[edit]

Physical and digital games[edit]

  • Mario vs. Donkey Kong: Tipping Stars (digital only outside Japan; game cases with download codes sold in Europe)

Exclusive Nintendo eShop games[edit]

Tech demos[edit]

  • New Super Mario Bros. Mii (E3 2011) (later incorporated into New Super Mario Bros. U)
  • Chase Mii (E3 2011) (later incorporated into Nintendo Land as Mario Chase)
  • Shield Pose (E3 2011) (later incorporated into Game & Wario as Pirates)
  • Measure Up (E3 2011) (later incorporated into Game & Wario as Design)
  • Zapper demo (E3 2011) (later incorporated into Game & Wario as Shutter)
  • Mario vs. Donkey Kong Wii U demo (GDC 2014) (later incorporated into Mario vs. Donkey Kong: Tipping Stars)

Gallery[edit]

For this subject's image gallery, see Gallery:Wii U.

Media[edit]

It has been suggested that audio and/or video file(s) related to this section be uploaded.
Please upload all related music, sound effects, voice clips, or any videos for this section. See the help page for information on how to get started.

Trivia[edit]

  • This is the first Nintendo home console since the Nintendo 64 to have a Super Mario game as a launch title.
  • This is the first Nintendo console since the NES to use standard audio/video cables as it supports HDMI and comes with its own HDMI cable, although the system can also use the Wii's composite AV or component AV cables to hook up to older TV sets that don't support HDMI.

References[edit]

  1. ^[1]
  2. ^[2]
  3. ^http://jogos.uol.com.br/ultimas-noticias/2013/11/07/mais-caro-do-mundo-wii-u-sai-no-brasil-por-r-1899-em-2611.htm
  4. ^https://mynintendonews.com/2016/09/23/europe-retailers-will-no-longer-be-able-to-order-wii-u-consoles-after-october-1st/
  5. ^http://kotaku.com/nintendo-announces-wii-u-production-is-ending-1788802568?utm_campaign=Socialflow_Kotaku_Twitter&utm_source=Kotaku_Twitter&utm_medium=Socialflow
  6. ^http://nintendotoday.com/new-wii-u-bundle-released-in-australia/
  7. ^http://kotaku.com/wii-u-production-has-officially-ended-for-japan-1791813878
  8. ^http://kotaku.com/5810081/farewell-gamecube-the-wii-u-doesnt-play-you
  9. ^Wii U's North American patent sheet
  10. ^http://e3.nintendo.com/hw/#/introduction
  11. ^Wii U Pro Controller and 3DS share the same battery
  12. ^https://www.youtube.com/watch?v=eMQySEjyCUw
  13. ^[3]
  14. ^[4]

External links[edit]

Wikipedia has an article on Wii U
Video Game Consoles and Add-ons
Nintendo home consolesNintendo Entertainment System/Family Computer (Family BASIC) (Family Computer Disk System) • Super Nintendo Entertainment System/Super Famicom (Satellaview, Super Game Boy) • Nintendo 64 (Nintendo 64DD) • Nintendo GameCube (Game Boy Player) • Wii (Virtual Console, WiiWare) • Wii U (Virtual Console) • Nintendo Switch
Nintendo handheldsGame & Watch • Game Boy • Virtual Boy • Game Boy Color • Game Boy Advance • Nintendo DS (Nintendo DSi, DSiWare) • Nintendo 3DS (Virtual Console)
OtherNelsonic Game Watch • VS. System • Nintendo PlayChoice-10 • MS-DOS • Philips CD-i • Visteon Dockable Entertainment System • Classics • Triforce
See here for a complete list of arcade titles and games ported to Atari 2600, Commodore, ColecoVision, Intellivision, etc.
[Edit]
Wii Ugames
Mario franchiseCaptain Toad: Treasure TrackerNew Super Mario Bros. UNew Super Luigi UMario Kart 8Mario Party 10Mario Tennis: Ultra SmashMario vs. Donkey Kong: Tipping StarsPaper Mario: Color SplashSuper Mario 3D WorldSuper Mario Maker
Donkey Kong franchiseDonkey Kong Country: Tropical Freeze
Wario franchiseGame & Wario
Yoshi franchiseYoshi's Woolly World
CrossoversMario & Sonic at the Rio 2016 Olympic GamesMario & Sonic at the Sochi 2014 Olympic Winter GamesMinecraft: Wii U EditionNintendo LandSkylanders: SuperChargersSuper Smash Bros. for Wii U
CompilationsNew Super Mario Bros. U + New Super Luigi UNES Remix Pack
Nintendo eShopamiibo tap: Nintendo's Greatest BitsDr. LuigiMini Mario & Friends: amiibo ChallengeNES RemixNES Remix 2 • Virtual Console games

Digital Download Game Not Showing Up On Main Menu Wii U Games

Retrieved from 'https://www.mariowiki.com/index.php?title=Wii_U&oldid=2660365'

Digital Download Game Not Showing Up On Main Menu Wii U 2017

Installing WiiFlow

Pre-setup:
Before installing WiiFlow your Wii or Wii U vWii must be soft-modded and have d2x installed in slot 249 with base 56 and slot 250 with base 57. If it's not soft-modded then go to CompleteSoftmodGuide to mod your Wii or Wii U vWii and then install the proper cIOS per instructions below.
For Wii:
  • Download d2x-v10-beta52 for slot 249 and d2x-v10-beta53alt for slot 250 (d2x-v8-final still works fine as well). Note they are zip files that need the extension to be renamed to .7z because they are actually 7-zip files.
  • Follow the guide here to use either ModMii or the official d2x-cios-installer v3.1 to install them.
  • Tip: d2x-v10-beta52 has higher compatibility for NAND emulation and online stuff and less random crashes during game-play that’s why it’s in slot 249 while d2x-v10-beta53 has 2 USB ports support and fully plug & play USB devices, meaning that you can connect them when the game asks for them.
  • You will need d2x-v10-beta52-vwii and d2x-v10-beta53-alt-vwii
  • Use d2x-cios-installer-mod v2.2 by Fix94 to install them.

Installing WiiFlow:
Now that you have your Wii soft-modded and d2x installed:
  • Download the latest official WiiFlow - WiiFlow 4.2.1. Note: This version does not support the latest Nintendont. Get WiiFlow Mastermod by Abz for Nintendont support.
  • Extract it to your SD card or USB HDD. It should automatically put WiiFlow boot.dol, icon.png, and meta.xml in the /apps/wiiflow folder.
  • Put your Wii game backups in the usb:/wbfs folder using Wii Backup Manageror a similar program. Or if you don't have any backups yet you can make backups with WiiFlow. More on that later.
Installing a optional forwarder channel:
Without this you must launch WiiFlow from the Homebrew Channel.
To install a forwarder channel to launch WiiFlow from the System Menu do the following.
For Wii:
  • Use Wad Manager 1.7 or another wad manager app to install a WiiFlow forwarder channel. Note: You will need IOS 58 installed to use these v14b forwarders. Use ModMii to download and install IOS 58. Or you can use IOS 58 Installer provided your Wii has WiFi.
For Wii U:
  • Use wiiflow channel installer v1.1 to install the default forwarder.
Installing a optional Priiloader or BootMii forwarder loader:
This will allow WiiFlow to automatically start when you turn your Wii on. Note: These are Wii only!
If you have BootMii installed as boot2 get the BootMii Forwarder Loader. Backup or rename your current armboot.bin first and then just place the included armboot.bin file in the bootmii folder on your SD card ( sd:/bootmii/armboot.bin ). Now when you turn on your Wii it should start WiiFlow.
Note:
BootMii as boot2 is very rare and only happens on very old Wii's. Normally BootMii will install as a IOS. If it's an IOS use the Priiloader Forward Loader below.

If you have Priiloader installed get the Priiloader Forwarder Loader. Put it in a folder or on the root of your SD card. You may have to rename it to boot.dol. To tell Priiloader to launch it follow the directions from CSG (scroll down to find 'Installing a File').

Launching WiiFlow the first time:
Start WiiFlow with your new WiiFlow forwarder channel or the Homebrew Channel. WiiFlow will create the necessary folders and config files and then display your Wii backup games. If you don't have any games in your 'wbfs' folder or there is no folder then WiiFlow will display the following message -
'Welcome to WiiFlow. I have not found any games. Click Install to install games, or Select partition to select your partition type.'.
If you know you have a 'wbfs' folder with games in it then follow the second choice to choose the partition (SD, USB1, USB2, etc...) your games are on. Otherwise insert a Wii game disc and select the first option to install it.
Adding Covers:
Now you should have at least one game case showing (maybe multiple of times) but it's blank. We need to cover it. Move your pointer to the bottom of the screen and some icons should appear. Choose the one that looks like some gears. This is the config icon and it will take you to the Main Settings menu. Click on the first option which should be Download Covers. This takes you to a new menu with more options. The only two we need to worry about now are the first two - Download All or Download Missing. The other options will be explained later. To Download all covers click 'All'. Later on if you install some more games you can just choose 'Missing'. When it's done click on 'BACK' to return to the main screen. Of Course if your Wii isn't connected to the Internet then this won't work for you. You will have to download the covers on your PC and transfer them to the appropriate WiiFlow covers folder. You can use Wii Backup Manager with your USB HDD connected to your PC to download the covers for you.
Launching a game:
This should have you set up to play Wii games from your USB HDD. Browse through your games with your wiimote and press 'A' while pointing at the game you want to play. And then click on the 'PLAY' button to launch the game.